Essential Bridge Jargon
1. Shuffle: to rearrange the order of the cards in a pack
2. Deal: to distribute the cards to the players. Dealer: one who does this, and who has first bid.
3. Hand: the 13 cards you are dealt, also declarer’s cards
4. Suit: clubs, diamonds, hearts, spades. Also void = no cards in suit, singleton =1 card, doubleton = 2 cards. Major suit = hearts and spades; minor suit = clubs and diamonds
5. Bidding: stating a suit and level
6. Contract: the final result of bidding. A trick is 4 cards. There are 13 tricks available
7. High card Points (pts): giving court cards a value to assess the value of your hand
8. Open: to start bidding for your side. Also pass= no bid
9. Overcall: to bid when your opponents have started the bidding
10. Response: a bid when partner has opened the bidding
11. Declarer: the player who plays the contract. Also: defender, one who tries to stop you making the contract
12. Dummy: declarer’s partner, who puts the cards for display on the table after the auction is finished. Also: the visible hand
13. A ruff: playing a trump when you cannot follow suit.
14. A game: a contract which scores at least 100 pts on the scoring scale
15. A slam: contract to make 12 or 13 tricks
16. To duck: playing a lower card than one available
17. Double: a bidding term, stating that you do not believe the contract can be made
18. Overtrick: making more tricks than the specified contract calls for (likewise: undertrick).
19. Discard: to throw away a card when you cannot follow suit.
20. To raise: Bidding the same suit as partner at a higher level
21. Re-bid: Bidding the same suit twice or more
22. To Jump: bidding a suit but missing out a level (s) of bidding
23. Signal: playing a card to suggest to partner which suit needs to be played next
24. Weak = low in pts, strong = high in pts. Shape = how the suits are distributed for length in the hand
25. Rubber: When your side score the value of two games
26. Duplicate: when each hand is played several times at different tables
27. Chicago: a form of rubber bridge with duplicate scoring, and some pairs play at several tables
28. A revoke: when you could follow suit but play a card from another suit
29. System: an agreement between partners as to the meaning of certain bids
30. Convention: A bid which may have a meaning differing from the suit bid